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Unreal MetaHuman Character Artist

Create film and AAA game quality digital characters using Epic Games' MetaHuman technology in real time. Learn the full character creation pipeline from concept to animation-ready delivery.

Image Courtesy of Epic Games

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Instructor

Valentina  Echeverry

 

Unreal Authorized Instructor with experience working on interactive AR/ VR and cinematic Interior and Architectural Design renders 

What You'll Learn

Facial Sculpting & Customization

Animation-Ready Rigging Basics

Character Presentation & Lighting

Skin, Hair & Eye Detailing

Body Proportioning & Styling

Portfolio Projects

4-Week Lesson Plan

WEEK 1 / MetaHuman Creator & Character Concept

Develop your character concept and build your base MetaHuman in MetaHuman Character Creator.
Character concept development & moodboard
MetaHuman interface
Facial feature sculpting & blending
Custom Sculpt Preparing
Skin tone, complexion, and texture selection
Body type & proportioning options
Exporting MetaHuman to Unreal Engine

Deliverable: Base MetaHuman character matching your concept design

WEEK 2 /Hair, Eyes & Detail Customization

Refine your character with detailed hair styling, eye customization, and accessories.
Groom system: hair, eyebrows, facial hair
Strand-based hair styling & simulation
Eye material customization & iris detail
Makeup, tattoos, and facial markings
Clothing & accessory assignment
Mesh-to-MetaHuman workflows, Custom Body workflows

Deliverable: Fully customized MetaHuman with styled hair, detailed eyes, and accessories

WEEK 3 / Animation & Rigging Fundamentals

Prepare your character for animation with rigging, blend shapes, and motion setup.
MetaHuman skeleton & rig overview
Facial animation with Live Link Face app
Body animation: retargeting Mixamo & mocap
Blend shapes & expression library
Animation Blueprints basics
Lip sync & audio-driven animation

Deliverable: Animated MetaHuman with facial expressions and body motion

WEEK 4/ Presentation, Lighting & Portfolio

Light and present your character for portfolio, reel, or production use.
Studio lighting setup for character showcase
Three-point lighting & dramatic setups
Cinematic camera work with Sequencer
Character turntable renders
Portfolio reel editing & composition
Peer review & industry feedback session

Deliverable: Character showcase reel + turntable render for portfolio

Cohort 2 
April 2026

Ready to Launch Your Career?

Enroll Today

Preferred Schedule *

Choose Your Schedule

 

Flexible options to fit your learning style and schedule

Drop In Sessions

/session

$75

2 hour sessions

10 hour pre recorded sessions
One module per session
Flexible scheduling
Pay as you go

Community Discord access

4-Week Program

$300

One session per week
Complete in 4 weeks
Structured learning path
Best value option

Project feedback & portfolio support

Intensive Track

$350

Two sessions per week
Complete in 2 weeks
Fast-track certification
Accelerated learning

Career prep & mentorship

Frequently Asked Questions

Do I need prior 3D experience?

Basic 3D knowledge is helpful but not required. We'll guide you through each software from the ground up. If you're comfortable using creative software and eager to learn, you'll do great!

What software do I need?

Unreal Engine 5 (free), and a Fab marketplace account (free). We provide guidance on installation and setup.

What's the time commitment?

The course is 22 hours total. Choose from our 4-week program (one 2 hour session per week), intensive track (two sessions per week), or flexible drop-in sessions.

Is this certification recognized by Epic Games?

Yes! Batship Studio is an Epic Games Authorized Training Center, and this course is taught by an Epic Games Authorized Instructor. You'll receive official certification upon completion.

Can I take this online or is it in-person only?

Yes! This course will be online where you can also meet the artist community!

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