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Professional Training

Batship Studio offers comprehensive live or pre recorded training programs taught by Epic Games Authorized Instructors with AAA production experience. Our hands-on courses provide the skills and portfolio pieces you need to succeed in the rapidly growing fields of game development, virtual production, and digital design.

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Digital Fashion for Games

Duration

4 weeks

Format

Live Online

Create stunning digital fashion and wearables for metaverse platforms, games, and virtual experiences. Learn industry-standard workflows from concept to final product.

Design, simulate, and ship your own fashion try-on game.

3D Modeling & Texturing for Fashion

MetaHuman Clothing & Accessories

Try-on mechanics
Building the interactive fitting/swapping system

Digital Pattern Making

Portfolio Development

Industry Best Practices

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Architectural Visualization

Duration

4 weeks

Format

Live Online

Create photorealistic architectural visualizations and interactive walkthroughs. Learn to present designs in revolutionary ways for clients and stakeholders.

Photorealistic Rendering in Unreal
Interactive Walkthrough Development
Real-Time Lighting & Materials
VR/AR for Architecture
Client Presentation Techniques
Portfolio Projects

Image Courtesy of Epic Games

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Unreal Metahuman Character Artist

Duration

4 weeks

Format

Live Online

Create film and AAA game quality digital characters using Epic Games' MetaHuman technology in real time. Learn the full character creation pipeline from concept to animation-ready delivery.

Facial Sculpting & Customization
Skin, Hair & Eye Detailing
Body Proportioning & Styling
Animation-Ready Rigging Basics and Retargeting Mocap
Character Presentation, Live Link  & Lighting
Portfolio Development

Image Courtesy of Epic Games

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Environment World Building 

Duration

4 weeks

Format

Live Online

Design and build immersive 3D worlds for games, film, and virtual experiences using Unreal Engine. Learn professional environment art workflows from blockout to final polish.

Terrain Sculpting & Landscape Design
Material Creation & Procedural Texturing
Lighting & Atmosphere
PCG, Foliage & Prop Placement
Level Layout & Composition
Portfolio-Ready Environment Showcase

Image Courtesy of Epic Games

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UEFN Game Development

Duration

4 weeks

Format

Live Online

Build and publish games in Fortnite using Unreal Editor for Fortnite (UEFN). From game mechanics to monetization strategies, learn to create experiences for millions of players.

UEFN Interface & Workflows
Game Design & Mechanics
Verse Programming Language
Publishing to Fortnite
Player Engagement Strategies
Creator Economy Fundamentals

Image Courtesy of Epic Games

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Unreal Engine for Games - Arcade

Duration

8 weeks

Format

Live Online

Build a fully playable arcade-style game from start to finish in Unreal Engine. Learn core game development skills through a fun project you can ship and share.

Blueprint Scripting & Game Logic
Player Input & Movement Systems
UI Design & Scoring Systems
Game Feel & Polish
Sound & Visual Effects
Studio Arcade Exhibition and Showcase

Image Courtesy of Epic Games

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Interactive and Immersive Art

Duration

4 weeks

Format

Live Online

Learn to build art that responds to you, combining TouchDesigner and Unreal Engine to create installations that react to movement, sound, touch, and presence in real time.

Foundations of interactivity

Sensor & input systems

Lighting & Atmosphere
Linking TouchDesigner and Unreal Engine

Staging your interactive piece, testing response

Portfolio-Ready Interactive Installation

Image Courtesy of Epic Games

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Real Time Broadcast and Motion Graphics

Duration

4 weeks

Format

Live Online

Real-time broadcast graphics in Unreal + vizRT, from an instructor who's built for Univision, Telemundo, FIFA, and Riot Games. 

Real-time broadcast pipeline

Building broadcast graphics

Live integration

Packaging graphics for a real broadcast pipeline

Motion Graphics Pipelines

Portfolio Ready Reel Project

Image Courtesy of Epic Games

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Virtual Production and Film Making

Duration

4 weeks

Format

Live Online

Learn the real-time filmmaking pipeline transforming the film and broadcast industry building cinematic scenes, virtual camera work, and LED-volume-ready environments in Unreal Engine.

Virtual production fundamentals

Building cinematic environments

Lighting, set dressing, and environment design

Virtual camera & cinematography

Polish a short cinematic sequence

Final scene & presentation

Image Courtesy of Epic Games

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Animation, & Motion Capture 

Duration

4 weeks

Format

Live Online

The Unreal mocap-to-animation pipeline, from capture to a polished in-engine performance

Mocap fundamentals

Rigging and Control Rigs

Retargeting & cleanup

Blending & control

Final performance

Portfolio-Ready Showcase

Image Courtesy of Epic Games

Ready to Start Your Journey?

Contact us

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