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Digital Fashion For Games

Master the complete pipeline from concept to monetization. Create stunning simulated garments in Marvelous Designer, bring them to life in Unreal Engine, and publish to the Epic Games Fab marketplace.

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Instructor

Valentina  Echeverry

 

Unreal Authorized Instructor with experience working on Digital Fashion projects for the Official Wicked game, Monster High game, Beetlejuice game, Alo game, Barbie game and more.
 

What You'll Learn

3D Modeling & Texturing for Digital Fashion

Portfolio Development

Digital Pattern Making

Virtual Fashion Shows in Unreal Engine

Cloth Asset Set Up in Unreal Engine

Cloth Physics

4-Week Lesson Plan

WEEK 1 / Fashion Research & Design Foundation

Build your reference library, understand the digital fashion pipeline, and develop your garment concept.


Digital fashion applications: games, metaverse, virtual production
Pinterest board & reference gathering techniques
Fashion silhouette analysis & fabric study
Sketching garment concept (front/back views)
Technical specifications: seams, closures, details
Fab marketplace overview & monetization intro

Deliverable: Design board with references + technical sketch of your garment

WEEK 2 /3D Garment Creation in Marvelous Designer / CLO

Build your garment from flat pattern to simulated 3D using industry standard fashion software.
Marvelous Designer / CLO interface overview
Pattern creation from your design sketches
Sewing, stitching & seam construction
Fabric simulation & draping properties
Fit adjustments on avatar / MetaHuman body
Exporting garment for Unreal Engine

Deliverable: Complete 3D garment with proper simulation and clean topology

WEEK 3 / Unreal Engine Integration & Presentation

Import your garment into Unreal, apply materials, and set up a real-time fashion presentation.
Importing garments into Unreal Engine
Material setup: PBR textures, cloth physics
Dressing MetaHuman characters
Real-time lighting for fashion visualization
Virtual fashion show environment setup
Camera sequencer for presentation reels

Deliverable: MetaHuman wearing your garment in a lit Unreal scene

WEEK 4/ Portfolio & Fab Marketplace Publishing

Polish your final presentation, prepare assets for Fab, and complete your certification portfolio.
Final garment polish and detail refinement
Rendering portfolio-quality screenshots & video
Fab asset preparation & upload process
Monetization strategies for digital fashion
Portfolio presentation & peer review
Industry career pathways in digital fashion

Deliverable: Published garment on Fab + portfolio-ready presentation reel

Cohort 1 
March 2026

Ready to Start?

Contact us

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