
3D ANIMATION WORKSHOP
MAY 16 | 1PM | In Person & Online
Learn the full pipeline for creating animated content entirely inside Unreal Engine from character animation basics to camera work and rendering cinematic output. Whether you want to make a short film, a cartoon pilot, or animated social content, this workshop walks you through the production workflow that studios use on real projects. No animation experience required just bring your laptop.
WHAT YOU GET
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Live presentation + demo
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Project File Share
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Full Session Recording + Presentation Slides
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Live Q&A + Feedback
Who it's for: No prior Unreal Engine or animation experience is required.

TOUCHDESIGNER + UNREAL INTERACTIVE WORKSHOP
MAY 23 | 1PM
Discover the magic that happens when TouchDesigner meets Unreal Engine. In this workshop you'll learn how to create interactive Niagara particle systems that react to real-time input body movement, audio, data, or custom controls.
WHAT YOU GET
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Live presentation + demo
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Project File Share
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Full Session Recording + Presentation Slides
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Live Q&A + Feedback
Who it's for: No prior Unreal Engine or Touch Designer experience is required.

CYBERDECK / ARCADE GAME WORKSHOP
MAY 30 | 9AM
Learn the mapping, packaging, and deployment pipeline for getting your Unreal Engine game running on a cyberdeck or arcade machine. We'll cover input mapping for arcade controls, screen configuration, packaging for standalone deployment
WHAT YOU GET
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Live presentation + demo
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Project File Share
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Full Session Recording + Presentation Slides
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Live Q&A + Feedback
Who it's for: No prior Unreal Engine experience is required.
Image Courtesy of Epic Games

Realtime Suitless Motion Capture
MAY 30 | 1PM
Capture full body motion using just a camera no mocap suit required. Drive characters and MetaHumans in real time inside Unreal Engine with a virtual production background. Walk in, perform, see it live.
WHAT YOU'LL LEARN
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How to set up Unreal Engine for motion capture
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Stream live body movement
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Recording and playing back performance
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Retargetting animations
Who it's for: No prior Unreal Engine or motion capture experience is required.
Past Workshops
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Choose Your Path
Find the perfect program for your learning journey
Team Training
Looking for team training? We offer custom Unreal Engine and creative technology training programs for studios and creative teams.

The Batship Space
Batship is part classroom, part lab, part art tech studio, and part creative playground. The studio is playful, futuristic, and community focused.
We develop original projects, from 3D printed collectibles to interactive installations and game inspired experiences. Every corner of the space is designed to inspire creativity.
Art + Tech Expansion Fund Recipient
Recognized for Impact
Batship Studio was awarded a Knight Foundation grant for addressing Miami's creative technology skills gap and to provide accessible 3D art and immersive media workshops for underserved Miami
communities.
