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Rigging & Character Animation

Next Cohort Starts August 17, 2026

1 h
300 US dollars
Online

Learn to bring characters to life from skeleton setup to full performance-ready rigs. This program covers Control Rig, IK/FK systems and animation blueprints for real-time characters. What you'll learn: Skeletal setup & bone hierarchy, Control Rig fundamentals, IK/FK switching, MetaHuman rig customization, Animation Blueprint state machines, blend spaces & layered animation, facial rigging basics, and a portfolio-ready animated character reel. Instructor: Valentina Echeverry, Epic Games Unreal Authorized Instructor.


FAQ

Do I need any experience?

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No this is built for first-timers.

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What if I can't make it to the workshop?

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You order is valid for the next available date or can be refunded  up to one daybefore class day.

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What gear do I need?

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Windows PC/laptop

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Can I bring my own design?

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Yes! You can follow along with your design

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Instructor

Valentina  Echeverry

 

Unreal Authorized Instructor with experience working on projects for Epic Games, SEGA, and Barbie, and now workshops designed to get your ideas off the ground and into the game.

 

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