This course highlights the different game production and interactive design processes and paths you could follow in the field and provide support material to help move you in the direction you'd like to specialize in. Follow along as we learn how we can create a real time 3D asset and implement it into a game engine, AR and TV broadcast software. Go at your own pace or follow the 7 week path: Week 1: Gathering Reference, Hardware and software, Intro to Career Paths, 3 Dimensional pipelines Week 2: Interactive software set up Intro to Unity, Unreal, Vizrt and Roblox Studio Week 3: Intro to Modeling in 3D, Maya, Blender, C4D, ZBrush Week 4: Intro to Texturing in Substance Painter Week 5: Intro to Rigging, Animation & Motion Capture Week 6: Intro to UI Design in Adobe Suite Week 7: Intro to Programming & Implementation You'll be able to apply the knowledge covered in the course in: Remote, Hybrid or in person Studios Games TV Broadcast NFTs, blockchain, web3 Education App Development Augmented Reality, Virtual Reality, Mixed Reality Cartoons Commercials Advertising Film Live Performances 3D Printing Art Gallery Installations Events & more. Includes videos, written lesson plans, project files and presentations and resources for you to keep. Minimum 8GB RAM recommended to join, software mentioned is free or has student versions. Sliding scale payment option available, just contact me!
You can also join this program via the mobile app.
This program is connected to a group. You’ll be added once you join the program.
Digital Art, Interactive Design & Game Production
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